/* Ground loot (roadmap item 103, src/ground-loot.js): the touch "เก็บของ" button among .hud-utilities and the
   overweight badge under the character panel. Piles and their labels are drawn on the game canvas. */
.hud-utilities>.hud-utility.hud-loot[hidden]{display:none!important}
.hud-utilities>.hud-utility.hud-loot{box-shadow:0 0 0 2px #f4cf6b inset,0 0 12px #f4cf6b99;animation:loot-glow 1.4s ease-in-out infinite alternate}
@keyframes loot-glow{to{box-shadow:0 0 0 2px #fff1bf inset,0 0 18px #f4cf6bcc}}
#burden-badge{position:absolute;left:0;top:100%;margin-top:8px;padding:4px 10px;border:1px solid #ff9a7a;border-radius:999px;background:#552a1ce8;color:#ffe6d6;font-size:12px;line-height:1.4;white-space:nowrap;box-shadow:0 2px 8px #0006;pointer-events:auto;z-index:3}
#burden-badge[hidden]{display:none}
#buff-strip:not([hidden])~#burden-badge{margin-top:42px}
@media(prefers-reduced-motion:reduce){.hud-utilities>.hud-utility.hud-loot{animation:none}}
